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© 2026 Matthias Strasser. All rights reserved.

Film Studies

Zurich University of the Arts

• Developed tools for a painterly rendering workflow using Nuke BlinkScript, Python and OSL
• Skilled in character creation across multiple styles (realistic, stylized, NPR, painterly, cartoony)
• Built a 3D/2D ShotGrid pipeline with custom integrations (incl. TVPaint & Marvelous Designer)
• Directed an 9-minute short film with a team of 3O artists, overseeing the full production pipeline
• Led team communication, provided individualized feedback, and resolved production challenges
• Gained experience as a Generalist across 3D & 2D workflows
• End-to-end production experience: script, storyboard, animatic, layout, editing

Diploma Animation Directing

Filmakademie Baden-Württemberg

EDUCATION
 

AWARDS & FESTIVALS
 

My creative journey began in childhood, shooting short films with the kids in my neighborhood on an iPod. Not long after, I discovered After Effects and later 3ds Max, where I created my first animated short.

After graduating from school, I completed an internship in film and video production and studied film before returning to my main focus: animation. I went on to create two more animated shorts.

In 2020, I began studying Animation at the Animationsinstitut of Filmakademie Baden-Württemberg, specializing in directing.

When I'm not animating, I can probably be found somewhere in the Swiss Alps.

I'm a Swiss filmmaker and Character/LookDev Artist with a passion for telling emotionally touching stories through raw, expressive visuals.

ABOUT
 

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